Trente et Quarante (card game)
What is Trente et Quarante?
Trente et Quarante (Thirty and Forty), also called Rouge et Noir (Red and Black), is a 17th-century gambling card game of French origin played with cards and a special table. It is rarely found in US casinos, but still very popular in Continental European casinos, especially in France, Italy, and Monaco. It is a simple game that usually gives the players a very good expected return of more than 98%
The History of Trente et Quarante:
Trente et Quarante is a card game involving gambling which originated in the 1600s. It is of French origin and involves a table used specifically for this game as well as normal playing cards. While players won’t often find it at US based casinos, there are some European casinos that still host the game. It’s also one of only two games in the Monte Carlo gambling rooms. For interest sake, the only other game played in the gambling rooms of Monte Carlo is roulette. Players can expect a return of over 98% when playing this game – quite good for a card game of this type.
How to Play Trente-et-Quarante
In this game, a croupier deals out two separate rows of cards (red and black), sequentially. Players have the option of betting on either colored row, red or black, to win. In Trente-et-Quarante, cards are counted face value. All face cards are counted as 10, just as they are in blackjack. After each row totals greater than 30, the hand is settled.
Whichever row comes closest to 31 wins even money. During a tie at 31, the house (casino) takes half of every bet. The house advantage in this game is found in the tie situations.
In addition to betting on rows, players can also place bets on either «color» or «inverse». The «color» wager is a type of bet that the first card of the row that wins will be the same color as the winning row.카지노사이트
The «inverse» wager is the opposite of the «color» wager. It is a bet that first card of the winning row will be the opposite color of the winning row.
Similar to blackjack, there is also an insurance wager that can be made. This wager can be made at 1% of the total bet and it cancels the half-loss during the event of a tie at 31. Insurance in this game is recommended.
Rules of the game:
Six 52-card decks are used.
Aces are valued as one point, 2s to 10s according to pip value, and face cards as 10 points.
There are four bets available: Black, Red, Color, and Inverse. In addition, an Insurance wager is available on each of these four bets.
After players have made their wagers, the dealer will deal cards to determine the value of the «black» hand. A running total will start at 0 and go up as the cards are dealt from the shoe. The dealer will stop when the total points is 31 or more. The maximum possible score is 40.
Next, the dealer will do the same thing but for the «red» hand.
The Black wager shall win if the black hand has fewer points than the red hand. If the red hand has fewer points, then the result is a loss. If there is a tie at 32 to 40 points, then the result is a push. If there is a tie at 31 points, then the player may choose to lose half, or «imprison» his bet, which I explain below.
The Red wager is the opposite of the Black wager, winning if the red hand is less and losing if it is more. The tie rules are the same.
The Color wager acts like a Black wager if the first card dealt to the black hand is black, and like a Red wager if that first card is red.
The Inverse wager is the opposite of the Color wager, acting like a Black wager if the first card is red, and a Red wager if the first card is black.
The player may take out Insurance on the Black, Red, Color, or Inverse wagers. The Insurance wager must equal 1% of the primary wager and pays the loss if the outcome is a 31 tie. If the primary wager wins or loses the full amount, then the Insurance wager loses. A 32-40 tie results in an Insurance tie. In other words, Insurance pays 49 to 1 on a 31 tie, pushes on any other tie, and otherwise loses.
If the player imprisons a wager after a 31 tie, then it is blocked off somehow. Then the next hand is played out. If that next hand results in a win for the blocked off wager, then it is returned to the player. If the next hand results in a loss for the blocked off wager, then it is lost. Any tie, including on 31, results in the blocked off wager remaining on the table until there is a win or loss to resolve it.